Which Hero Siege filter type should be used?
Separate loot visibility, item highlighting and market filtering before changing a configuration.
| Decision point | How it changes the choice |
|---|---|
| Loot visibility | Loot visibility, item highlighting, and market filtering solve different problems. |
| Item highlighting | Identify which behavior needs changing before importing anything, because a configuration for one filter type may appear broken when applied to another. |
| Market filtering | A visibility rule controls what loot appears, highlighting changes presentation, and market filtering concerns a different interface. |
State the desired outcome before selecting the control. If an import produces no visible change, verify that its data belongs to the chosen type. This prevents a technically accepted configuration from being judged against behavior it was never designed to alter.
How should a loot filter be imported?
Use the current in-game import control and paste the configuration data, not the page link that hosted it.
- The import control expects configuration data rather than the URL of the page hosting it.
- Copy the actual data, use the current in-game import route, and then confirm that the intended filter type changed.
- A hosting-page address points to a location, whereas configuration data contains the settings the control can apply.
Distinguish those before pasting. After import, inspect the relevant filter behavior rather than assuming success from the button alone. The page does not distribute a universal code, name a permanent menu location, or promise compatibility for data created under another version.
Why might a loot filter not work?
Check filter type, empty or malformed import data, and version mismatch before replacing the whole setup.
- A failed filter should be checked for the selected filter type, empty or malformed imported data, and a version mismatch.
- Work through those causes before replacing the entire setup or searching for an unverified universal code.
- Wrong type means the configuration targets another behavior; empty or malformed data means nothing usable arrived; version mismatch means once-valid settings may no longer parse or act the same way.
Check those branches in that order. Replacing everything before identifying the branch can hide the cause. No universal replacement code is available here to bypass diagnosis.
Begin with an observable outcome: hidden loot, different highlighting, or narrower market results. That outcome identifies the filter type before any data is imported. The import itself should contain configuration data rather than the address of a webpage. If the expected behavior still does not appear, inspect type selection, data completeness or syntax, and version compatibility as separate causes. This sequence keeps diagnosis local and reversible. Replacing the whole setup too early can conceal whether the wrong control was used. This page provides no universal code, so success means the intended current behavior appears, not that a fashionable shared configuration has been copied.
Three common-looking symptoms lead to different branches. Items remaining visible concerns loot visibility; items appearing without the expected emphasis concerns highlighting; market results not narrowing concerns the market filter. Choosing by symptom prevents valid configuration data from being pasted into an unrelated control. During import, distinguish the hosted page from the configuration payload: the current in-game import accepts the data itself, so a copied URL cannot demonstrate that the filter rules were loaded. After import, preserve the original symptom and check whether it changed. A changed highlight with unchanged loot visibility confirms only the highlighting branch, not the loot-visibility configuration. No change with an empty or malformed payload is a data problem; no change with the wrong filter type is a control-selection problem; behavior that differs after a game update is a version-compatibility question. Those observations should be tested separately before replacing everything. This page intentionally provides no universal code, hidden path, or claim that one configuration suits every build. The completion signal is narrower: the chosen current control produces the specific visibility, highlighting, or market behavior the player intended. If it does not, report the selected type, the presence of configuration data, and the version boundary rather than guessing at undocumented syntax.
Before you rely on this guidefilter type, current import control, actual configuration data, and game version must match. This page does not distribute or endorse a universal code, and a webpage URL is not filter data. Begin permissively, observe which filtering behavior is affected, and preserve the current setup while isolating type, malformed data, or version mismatch.
